August 17, 2018, 10:23:52 PM

Author Topic: Few Questions  (Read 3618 times)

BM231

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Few Questions
« on: August 02, 2015, 11:41:43 PM »
1. Is there a tut or any code you guys can drop me to add the firesale powerup? I have the model and the announcer line and the song.
2. I'm porting the raygun mark 2 and i was wondering how to make the lazers in fx ed and how to make the gun shoot the lazers in the weaponfile.
3. How do I remove the voices from the players?
4. How can I find the sounds for the guns like the reload for the ray gun mark 2 and stuff?
5. How can I add achievements?

Any responses that help will be appreciated. ;D

Nukem

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Re: Few Questions
« Reply #1 on: August 03, 2015, 05:13:49 PM »
in fx ed look for fx that have tracers you can see how they are made and go from there with the raygun mk2
player voices are called in your csv  to vox.csv and vox_share.csv comment these out
you can get the sounds from bo2 as there is a tool and i think tom may have even made one you just grab
Code: [Select]
zmb_patch.all.sabsor one of the zombie sab files they are in one of those files tho not named
achievements never done it really look at the achievements.gsc and also look at single player code from a level as see how they implement it

BM231

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Re: Few Questions
« Reply #2 on: August 03, 2015, 06:31:34 PM »
Thx another question I forgot to add is I have a custom monkey bomb hud symbol, how do i add it to the game?

Nukem

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Re: Few Questions
« Reply #3 on: August 04, 2015, 06:02:15 PM »
in the weapon file look for " hud "! it will be the material name in there

call material in csv too then build image in the mod/image folder :D

BM231

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Re: Few Questions
« Reply #4 on: August 04, 2015, 08:47:40 PM »
If I get the error Exceeded limit of 1600 'loaded_sound' assets. How many sounds do I have to remove? I basically removed all of the sounds is the weapons csv file except the ray gun and grenades and about 500 of the dlc2_vox sounds and it still crashes.  :(

WinCat

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Re: Few Questions
« Reply #5 on: August 04, 2015, 10:49:38 PM »
Make sure they are actually getting removed.

You can check the asset lists outputs in zone_source/english/

BM231

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Re: Few Questions
« Reply #6 on: August 05, 2015, 04:32:50 PM »
Thanks a lot Tom!!  :P Also I took the picture of the monkeys in BO2 and I converted it on AssMan, I put the iwi in the images folder and I put the material in the mod builder in Launcher and what happens is that a box apears where the monkey icon should appear.