September 26, 2017, 01:04:07 AM

Author Topic: Lime64  (Read 67225 times)

KhelMho

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Re: Lime64
« Reply #30 on: August 10, 2016, 09:47:26 AM »
Can you add this .exe support? thanks  :)



If it's a steam exe yes I will support it. otherwise I need .lime


Nosteam version Sir

Tosyk

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Re: Lime64
« Reply #31 on: August 11, 2016, 11:52:41 PM »
not all textures are dumping, how can I solve this, tom?

Tachikoma

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Re: Lime64
« Reply #32 on: December 21, 2016, 08:05:40 PM »
Hi there,
Great tool but I seem to be having some problems.

When i export as SMD then open the resulting SMD files in blender using the blender_source_tools_2.7.1 plugin, the model and rig import just fine but without any textures, if I manually apply the .dds textures to the materials they show up on the model but the mapping is completely wrong.
Is there a better way of getting these models open in blender with rigging and textures?