June 28, 2017, 01:11:17 AM

Recent Posts

Pages: 1 2 [3] 4 5 ... 10
21
Modding / Re: compiling can scam you ppl
« Last post by TorveloxX on January 25, 2017, 05:36:43 PM »
Sounds like you missing weapon files from IWD.

even if you have weapon,spweap_name in .csv that just adds assets the weapon file also needs to be added to a IWD for the runtime info.
i solved this problem ages ago.... i had put images and weapons folders inside the maps folder .... why? coz im an idiot....
22
Tool Support / Issue logging into lemon PLZ help
« Last post by Immens3 G4ming on January 15, 2017, 03:30:16 PM »
When i put my username into lemon it automaticly puts a password in and says that username does not exist can anyone provide support
23
Tool Support / Re: Having trouble installing Toms Tanim Maya Plugins
« Last post by dr peelz on January 11, 2017, 08:45:56 PM »
Potentially it's a c++ runtime dependency issue.

Install the x64 bit version: https://www.microsoft.com/en-gb/download/details.aspx?id=48145


It didn't work for me :-[ is there any other solution?
24
Modding / Re: 2 errors
« Last post by leonidaskill on January 07, 2017, 04:34:15 PM »
Post the asset manager settings for the animation.

For working out whats including all the fx files it's props gonna be best if you just manually look at the csv files for all you'r ff files in here zone_source/english/assetinfo/*

It will tell you whats including what.


Alright,
asset manager settings and convertion:   https://postimg.org/image/4vnvcfx8t/
Gun problem in game(I believe it's rotated):   https://postimg.org/image/5n7bvehvr/

Also i went on zone_source/english/assetinfo* and i deleted a ton of fx, xmodels, xanims some materials from every csv relating to my map but i still see them in game(ex. i deleted molotov, colt xmodels, weapons, xanims and materials but i still have them in game when i press give all.)

25
Tool Support / Re: Lime64 + Ghosts Help (Yes, another one)
« Last post by VikMor on January 07, 2017, 07:52:47 AM »
Me too. I'm trying to export venezuela soldiers models, Lime exports only one model and only one texture.
26
Modding / Re: 2 errors
« Last post by WinCat on January 06, 2017, 07:46:08 PM »
Post the asset manager settings for the animation.

For working out whats including all the fx files it's props gonna be best if you just manually look at the csv files for all you'r ff files in here zone_source/english/assetinfo/*

It will tell you whats including what.
27
Modding / 2 errors
« Last post by leonidaskill on January 05, 2017, 03:27:11 PM »
Merry Christmas everybody!!

So i was trying to make an lmg and when i tested it in game the idle animation was messed up bad!
The maya scene:   https://postimg.org/image/mb5ocxk8v/
In the game:   https://postimg.org/image/4xsv54xq7/
The weapon file:   http://pastebin.com/cEqwHkge

I tried fixing it from the weapon file changing some values but nothing happened. I also moved the worldmodel joints in the creation process(idk if this is a problem). Am i missing something or what??



The second thing i want to ask is that i always get the exceed 400 fx assets limit i did a tutorial that actually worked but i still get this error i can't put any more than 3 custom guns in my map. I removed every gun from dl2_code,dlc3_code,zombiemode_weapons,zombiemode_weapons_dlc2 and i don't see most of them in gamewhen i press give all but i get this error again!! What can i do??

28
Modding / Re: compiling can scam you ppl
« Last post by WinCat on January 02, 2017, 03:13:44 PM »
Sounds like you missing weapon files from IWD.

even if you have weapon,spweap_name in .csv that just adds assets the weapon file also needs to be added to a IWD for the runtime info.
29
Map W.I.P / Re: DragonBall Z Zombies 8/9/2016 Character Select screen added
« Last post by AllMoDs on December 25, 2016, 09:36:01 AM »
lots of updates
Small | Large

Small | Large

Small | Large

main menu vid
Small | Large

30
Modding / Re: lemon problems
« Last post by TorveloxX on December 25, 2016, 02:42:38 AM »
You're probably using a pirated version.
wel i have mw3 pirated as well but i didnt have any problem extracting animations.... so im just here sitting desperate having no success with ghosts .... i really need the animations coz im making a waw mod and i really need to implement ghosts guns
Pages: 1 2 [3] 4 5 ... 10