April 25, 2018, 09:55:04 AM

Recent Posts

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11
Map W.I.P / nazi_zombie_slow (DeR Riese version) zombie_evacuation 85%Ready
« Last post by ville88 on October 25, 2017, 01:16:41 PM »
map ready 85%-90%

First version - prototype, this second Version it was planned for "verrukt" but...

Radiant work:
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Egg Work:
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Teleport Work:
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Elec/Trap Work:
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Secret PowerSwitch Door:
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General Discussion / DakadoRotu: CoD 4 Zombie survival server 50+ custom weapons!
« Last post by Dakado on October 23, 2017, 06:27:42 PM »
Welcome to the DakadoRotu mod/server!

Do you know ROTU mod for cod 4 ? Are you a fanboy of the classic survival in CoD Waw, but you want to play more dynamic game with
 more players and maps ? Now you can! I have made a new ROTU mod branch, based on the latest source
 from original developers of rotu, called DakadoRotu. We are trying to make the mode more dynamic and
 fun even in high rounds. We are open to any new suggestions!

Join now:
Official DakadoRotu CoD4 server: 178.63.23.23:44501



What is it all about ?
DakadoRotu is a survival mod, where you and other players have to survive 10 wawes of zombies,
in the final wawe you have to defeat a boss to win the game. By killing zombies you earn points that
will let you buy upgrades, better weapons, obstacles and special items like TNT or UAV or sentry turrets.
There are also different classes you can pick to play, every class has it's specialities.


Classes:
Soldier
Assasin
Medic
Scout
Engineer
Armored




Core DakadoRotu features:
- 50+ Custom weapons (from WaW, MW2, MW2, BO, BO2, GHOSTS)
- Custom weapon shop
- Custom Perk shop
- Purchasable UAV
- Custom menus
- Very long weapon progression (upgrade system)


What we are working on:
- In-game tasks that will unlock special weapons
- Killstreak Waw-like bonuses (max ammo, nuke, insta-kill)
- Gas masks
- New zombie models (Nazi zombies)
- More custom weapons



List of custom weapons:
Gehewr 43 (normal, silenced)
SVT 40
MP40 (normal, silenced)
M1Carabine
M1 Garand
DP-28
SGT-44
Mosin-Nagant
Kar98k
FG-45
BAR
Thompson (normal, silenced, bigclip)
PPSH70 (normal, bigclip)
M4 Carabine
ACR (normal, silenced, reflex)
SCAR-H (normal, silenced, reflex)
Kiparis (normal, silenced, reflex)
Makarov
G36C (from MW3, normal, silenced, reflex)
UMP45 (normal, silenced, reflex)
Model1887
TrenchGun
DoubleBarreled Shotgun
MP7 (normal, silenced, reflex)
Minigun
Type 100
MG42 (normal, grip)
Tokarev
M4 Carabine (from MW3)
+ more weapons coming



Screenshots (imgur gallery):
https://imgur.com/gallery/psv7P


13
creds offthewall


been asked several times when I'm going to make this tutorials I went ahead and did it
this tutorial covers how to auto rig a character or ai model or use a already rigged character from Maximo 100% free

this is the original way I was doing my models before I found out I can get the Bones from Xenoverse
and got help from offthewall

things you will need

maya with codtools
Adobe account its free  // to log in here with and use auto rig 100% free with  Adobe account
on this site      https://www.mixamo.com/#/

just follow my video tutorial and my files are included

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my files
https://drive.google.com/file/d/0BzgQnxr6aZN1aGhMOFhjWjhFVFE/view?usp=sharing

do not leave any of my animations in if you use my files
you may get an error for not having them wen building your map

how to play World model aka third person animation through GSC
self playeranimscriptevent( "event name " );   // event name not anime

if you run into any problems I'll be more than happy to help just PM me or comment here
14
Map W.I.P / Re: DragonBall Z Zombies 10/2/2017 ssj4 full Fusion
« Last post by AllMoDs on October 03, 2017, 07:32:59 AM »
ssj4 full Fusion
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great ape Vegeta
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Modding / call of duty Advanced warfare
« Last post by sanyihun1923 on September 30, 2017, 09:58:09 PM »
Hello everybody I search Advanced warfare exo zombies lilith swann character and all exo zombies types and few weapons

-KF5 + Animations
-AMR9 + Animations

I Try make zombies mod in call of duty 4 2007.
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Tool Support / Lemon Doesnt work for me
« Last post by Owenc on September 20, 2017, 11:08:42 PM »
Hi guys when i open lemon it says this


anyone know why  ?
17
Modding / Re: Lemon Binary Not Supported
« Last post by Levvie on September 13, 2017, 09:56:41 PM »
I'm having the exact same issue. I have a purchased copy of Black ops 2 as well but I get the same message with Lemon even though I have my game open.


18
General Discussion / *NEW 2017* YouAlwaysWin Zombie Mapping Competition!
« Last post by ZCTxCHAOSx on September 08, 2017, 08:26:10 PM »
YouAlwaysWin has just launched its 2nd Zombie Map Making Contest.

This is a Call of Duty Black Ops 3 Zombie Map Making Contest, with over $5000 in Cash and Prizes. We've partnered up with ViewSonic and FNATIC/FNATIC Gear to improve upon our previous contest from 2014.
 
If you're a map maker and would like to participate in the contest, please watch the following video. The link to apply is in the description, so you may need to watch it on YouTube.
 
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Modding / script compile error ( freeze gun)
« Last post by hellboy on September 04, 2017, 01:04:45 AM »
hello, im trying to get back to all of this on modding an exporting.  adding freeze gun to mod
my first error is when I try run the game I get this. thanks.

animation 'ai_zombie_crawl_freeze_death_02' not defined in anim tree 'generic_human'.

an I follow this directions

1.-Open your zombiemode.gsc and below this:

   maps\_zombiemode_auto_turret::init();

add this:

   maps\_zombiemode_weap_freezegun::init();

3.-In your generic_human.atr you are looking for this

   ai_zombie_taunts_9

and underneath you add this:

ai_zombie_crawl_freeze_death_01
ai_zombie_crawl_freeze_death_02
ai_zombie_freeze_death_a
ai_zombie_freeze_death_b
ai_zombie_freeze_death_c
ai_zombie_freeze_death_d
ai_zombie_freeze_death_e
ai_zombie_quad_freeze_death_a
ai_zombie_quad_freeze_death_b

4.-In your mod.csv adds this:

weapon,sp\zm_freeze_gun
weapon,sp\zm_freeze_gun_upgraded
sound,freezegun,,all_sp
sound,freezegun_sound,,all_sp
fx,freezegun\fx_freezegun_shatter
fx,freezegun\fx_zombie_freeze_torso_waw
fx,freezegun\fx_zombie_freeze_md
xanim,ai_zombie_freeze_death_a
xanim,ai_zombie_freeze_death_b
xanim,ai_zombie_freeze_death_c
xanim,ai_zombie_freeze_death_d
xanim,ai_zombie_freeze_death_e
xanim,ai_zombie_quad_freeze_death_a
xanim,ai_zombie_quad_freeze_death_b
xanim,ai_zombie_crawl_freeze_death_01
xanim,ai_zombie_crawl_freeze_death_02
xmodel,bo1_p_zombie_ice_chunk_01
xmodel,bo1_p_zombie_ice_chunk_02
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Released Tools / Re: Lemon Release(xAnim Exporter)
« Last post by icefringe on August 10, 2017, 01:53:49 PM »
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