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Messages - R00feR

Pages: [1] 2 3 ... 9
1
Modding / Re: Asset Property Editor changes not saving
« on: March 04, 2017, 06:14:25 AM »
are you using ???  :o

2
are you using BO3 viewhands with TAnims? :-X

3
Mapping / Re: I need help :(
« on: January 26, 2017, 01:44:32 PM »
 :o second mirror stil works
 ;D

4
Tool Support / Re: Having trouble installing Toms Tanim Maya Plugins
« on: November 12, 2016, 04:19:39 AM »
C:\Users\USERNAME\Documents\maya\VERSION\prefs\pluginPrefs.mel make sure your pref files aren't write protected  :P

5
Modding / Re: Anyone know how to create a reticle in CoD4?
« on: September 02, 2016, 10:22:21 PM »
 :) nice... but you could say that those are not Ghosts reticles  :P  next time just edit UV's  8) simpler and easier then playin with photoshop  ;D

6
Modding / Re: Anyone know how to create a reticle in CoD4?
« on: September 02, 2016, 11:00:25 AM »
i dont remmeber exactly but isnt reticle a separate mesh?  ???  if so.. when you drop binded reticle mesh into  reflex sight scene hold "V" and snap your reticle into proper reticle joint  like this...
Spoiler :

7
Modding / Re: Anyone know how to create a reticle in CoD4?
« on: September 02, 2016, 07:51:44 AM »
here you go...   :-*  in Detail map tab "x scale -10" "y scale -10" higher numbers makes your reticle smaller  ;D
Spoiler :

8
General Discussion / Re: Black Ops 3 Mod Tools Alpha
« on: August 07, 2016, 01:46:25 PM »
thanks for sharing  :-*

9
Map W.I.P / Re: TMG Cataclysm
« on: August 03, 2016, 11:24:30 AM »
 ;D

10
Modding / Re: Intervention Overlay Material not Working
« on: June 05, 2016, 07:51:07 AM »
added material to map/mod csv?

11
Modding / Re: Intervention Overlay Material not Working
« on: June 04, 2016, 10:40:22 PM »
did you set your scope overlay in weapon file?  8)

12
Animating / Modelling / Re: COD BO2 Whole map extract
« on: June 02, 2016, 04:32:42 PM »
 :-*
models - yes
map layout - NO!

13
Animating / Modelling / Re: Fov on custom anims looks weird
« on: April 16, 2016, 08:28:23 AM »
For me it looks like you using FOV 80... if so its normal  :o

14
Tool Support / Re: skin export?
« on: April 13, 2016, 06:26:18 PM »
1. bind hands- save it!!!
2. clear scene!!!
3. bind weapon - save it !!!
4. drop saved hands file into scene with gun... - connect weapon + hands
5. drop some anim!!!
6. PROFIT?


15
Tool Support / Re: skin export?
« on: April 13, 2016, 03:38:00 PM »
did you installed plugin correctly?  ???

Code: [Select]
// -------------------- Step 1 --------------------

Copy the included scripts folder into:


"My Docs\Maya\" (the folder not the contents)


// -------------------- Step 2 --------------------

Update your usersetup.mel located in:

"My Docs\maya\--your_maya_version--\scripts"

add the code provided in: 'usersetup_code.mel'


// -------------------- Step 3 --------------------

Select the plugin that works with your version of maya.

Then copy it into the plugins folder of maya which is found in.


32bit: Program files (x86)/AutoDesk/Maya_version/bin

64bit: Program files/AutoDesk/Maya_version/bin

// -------------------- Step 3 --------------------

Load the plugin via the plugin manger inside maya.


"Window >>---> Settings/Prefrences >>---> Plugn manger"

// -------------------- Step 4 --------------------

Have fun.

---------------------------------------------------

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